gusucode.com > VC 实现可调整大小的dialog对话框-源码程序 > VC 实现可调整大小的dialog对话框-源码程序/code/ResizeDlg.cpp

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// ResizeDlg.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "ResizeDlg.h"

#include "MainFrm.h"
#include "ResizeDlgDoc.h"
#include "ResizeDlgView.h"

#include "sampledlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CResizeDlgApp

BEGIN_MESSAGE_MAP(CResizeDlgApp, CWinApp)
	//{{AFX_MSG_MAP(CResizeDlgApp)
	ON_COMMAND(ID_RESIZE_DLG, OnAppAbout)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG_MAP
	// Standard file based document commands
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CResizeDlgApp construction

CResizeDlgApp::CResizeDlgApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CResizeDlgApp object

CResizeDlgApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CResizeDlgApp initialization

BOOL CResizeDlgApp::InitInstance()
{
	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	// Change the registry key under which our settings are stored.
	// You should modify this string to be something appropriate
	// such as the name of your company or organization.
	SetRegistryKey(_T("Local AppWizard-Generated Applications"));

	LoadStdProfileSettings();  // Load standard INI file options (including MRU)

	// Register the application's document templates.  Document templates
	//  serve as the connection between documents, frame windows and views.

	CSingleDocTemplate* pDocTemplate;
	pDocTemplate = new CSingleDocTemplate(
		IDR_MAINFRAME,
		RUNTIME_CLASS(CResizeDlgDoc),
		RUNTIME_CLASS(CMainFrame),       // main SDI frame window
		RUNTIME_CLASS(CResizeDlgView));
	AddDocTemplate(pDocTemplate);

	// Parse command line for standard shell commands, DDE, file open
	CCommandLineInfo cmdInfo;
	ParseCommandLine(cmdInfo);

	// Dispatch commands specified on the command line
	if (!ProcessShellCommand(cmdInfo))
		return FALSE;

	// The one and only window has been initialized, so show and update it.
	m_pMainWnd->ShowWindow(SW_SHOW);
	m_pMainWnd->UpdateWindow();

	return TRUE;
}


// App command to run the dialog
void CResizeDlgApp::OnAppAbout()
{
	CSampleDlg dlg;
	dlg.DoModal();
}